DesignLex
/人机交互/Turn-taking
论文进阶

Turn-taking

会话分析与人机交互中的基础概念,指参与者之间在互动中如何系统地轮流发言,包括话轮分配、转换与重叠的规则。

English Definition

"A foundational concept in conversation analysis and HCI describing the systematic organization of how participants alternate speaking roles in interaction, including rules for turn allocation, transition, and overlap."

用法说明 · 针对中文母语者

turn-taking 在 HCI 设计中常用于多模态交互、语音用户界面(VUI)和群件(groupware)设计,与 Sacks 等人的会话分析传统紧密相关。

真实用例 · 2

"Finally, summons-answer sequences provide adults a resource for socializing children into the regularities of turn allocation and turn distribution."

论文Pipeline extracted — review needed·讨论 summons-answer 序列如何帮助儿童习得轮流发言的规则

"Generally, this paper contributes to conversation analytic research on children's rights to talk in adult-child interaction… and children's understanding of sequential and temporal progressivity of activities and interaction."

论文Pipeline extracted — review needed·将研究置于轮流发言(turn-taking)研究的学术脉络中
由 pipeline 自动采集,待人工 review