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/人机交互/tangible computing
论文进阶

tangible computing

实体计算:HCI 的一个范式,将数字信息与可触摸的物理形态绑定,让用户通过操作实体物件与计算系统交互(典型代表:MIT Media Lab Ishii 组的 Tangible Bits)。

English Definition

"A paradigm of HCI that couples digital information with physical forms and surfaces, enabling users to manipulate computation by handling tangible objects rather than via graphical UI alone."

用法说明 · 针对中文母语者

Dourish 选这个词而非更流行的 UbiComp,是为了把焦点放在「感知与日常经验」上而非计算技术本身。中文常译「实体计算」,与 tangible interaction 在学术语境中常互换。

真实用例 · 3

"The term 'tangible computing' is used very broadly in this book."

论文Pipeline extracted — review needed·作者对术语选用范围的说明

"The chapter on this theme covers the designs of Hiroshi Ishii's group at MIT's Media Lab, but also ubiquitous computing work such as the badges, tabs and LiveBoards of Xerox PARC."

论文Pipeline extracted — review needed·tangible computing 所涵盖的代表性研究谱系

"UbiComp and tangible computing can only take us so far."

论文Pipeline extracted — review needed·讨论其作为外部媒介拓展的局限性
由 pipeline 自动采集,待人工 review