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/人机交互/personification
论文进阶

personification

一种语音/对话界面设计策略:让系统拥有自己的名字,并用第一人称指代自己(如'我可以帮你'),从而在用户感知中成为具有社会属性的'代理'(agent),而非单纯工具。

English Definition

"A speech interface design choice in which the system is given a name and speaks about itself in the first person, presenting as a social agent rather than a tool."

用法说明 · 针对中文母语者

HCI 中的 personification 强调系统'有名字 + 第一人称叙述',与 anthropomorphism(拟人化)相关但更具体。本研究中作为变量与 personalization 区分。

常见错误

  • ·与 anthropomorphism(拟人)混用——后者范围更广,涵盖外形、行为等
  • ·误以为只是给系统起个名字——还需要叙事视角配合

真实用例 · 4

"we investigate open questions on the role of personification (i.e., named agent speaking in first person) and personalization (i.e., knowing and referring to personal information about the user) in a speech interface"

论文Pipeline extracted — review needed·给出 personification 的操作化定义:命名代理 + 第一人称

"We also compared three versions of speech interfaces with different approaches to referring to itself (personification) and to the participant (naming personalization)."

论文Pipeline extracted — review needed·说明研究将 personification 作为自变量,比较不同版本

"One open question in speech interfaces for the home is the role of personalization and personification."

论文Pipeline extracted — review needed·指出这是家用语音界面领域的开放问题

"HCI researchers have pursued personalized and personified interaction with speech interfaces since the early 1990s"

论文Pipeline extracted — review needed·回顾 personification 在 HCI 中的研究脉络
由 pipeline 自动采集,待人工 review