论文进阶
Mapping (gestural/input-output mapping)
交互系统设计中输入(如手势、传感器信号)与系统输出(声音、光、可视化)之间的对应关系;映射的设计本身就是一项核心创作任务。
English Definition
"In interactive system design, the defined relationship between an input (e.g., a gesture, sensor signal) and the system's output (e.g., sound, light, visuals); designing the mapping is a core creative task."
用法说明 · 针对中文母语者
中文可译「映射」。在音乐交互、创意编程(如 Max/MSP、Pure Data)中是核心概念。区别于数学/统计学里的 mapping(映射函数)。
常见错误
- ·误以为等同于 ML 里的「feature mapping」——本文语境特指输入输出对照关系
- ·误以为可以随意设计——本文指出通用 mapping 会 homogenise 表达
真实用例 · 3 条
"Generalised mappings risk homogenising expression, constraining performers to generic gestures rather than supporting their distinctive styles"
论文Pipeline extracted — review needed·批评通用 mapping 的同质化风险
"rehearsal-based evaluations tuned sensitivity, mappings, and outputs in dialogue with Mel's practice"
论文Pipeline extracted — review needed·描述如何通过排练校准 mapping
"the need for guidance on how to design, tune, and evaluate personalised mappings in the wild"
论文Pipeline extracted — review needed·把 personalised mappings 作为研究问题的核心对象
由 pipeline 自动采集,待人工 review