DesignLex
/人机交互/landmark
论文入门

landmark

地标;在寻路与导航语境中,指环境中显眼的特征或物体,用作方向参照与路径决策的依据。

English Definition

"In wayfinding and navigation, a salient feature or object in an environment that serves as a reference point for orientation and route decisions."

用法说明 · 针对中文母语者

在 wayfinding 研究中,'landmark strategy'(地标策略)与 'directional strategy'(方向策略)是两条核心路径。注意区别于品牌语境中的 'landmark'(标志性建筑/品牌符号)。

常见错误

  • ·把 landmark 简单译为'路标'(实际范围更广,可包括任何显眼视觉特征)
  • ·在导航设计中忽视 landmark 与 direction 是两种独立但常并用的策略

真实用例 · 4

"a landmark based strategy in which an individual learns that a particular landmark indicates a turn (e.g., turn left at the sweet shop)"

论文Pipeline extracted — review needed·介绍 landmark strategy 的定义

"Landmarks are considered to be important for successful performance on spatial tasks such as the reorientation task."

论文Pipeline extracted — review needed·文献回顾中讨论地标的作用

"previous studies of children's wayfinding have all been limited because of the impossibility of distinguishing between wayfinding that is based on purely landmark strategies ('turn at the tree') and wayfinding based on directions ('first left, then right')"

论文Pipeline extracted — review needed·区分 landmark strategy 与 directional strategy

"In one condition we included salient landmarks at the junctions of the maze, and in another condition we removed all of the landmarks entirely."

论文Pipeline extracted — review needed·实验条件描述
由 pipeline 自动采集,待人工 review