immersion
沉浸感:玩家被游戏体验深度吸引的状态,是 Player Experience 的核心维度,但定义在学界尚未统一。
English Definition
"A key construct in Player Experience describing the degree to which a player is absorbed in gameplay; widely studied but contested in its definition."
用法说明 · 针对中文母语者
与形容词 'immersive'(沉浸式)不同——这里指的是 Player Experience 的名词性概念,常被进一步拆为 engrossment / total immersion 等阶段。
常见错误
- ·中文常笼统翻译成'沉浸式',那是形容词;作为名词应为'沉浸感/沉浸体验'
- ·容易和 flow(心流)混用,但 immersion 更广,涵盖叙事、情感、社交等多个层面
真实用例 · 4 条
"These qualities also shape what designers and players alike often describe as immersion."
"Within HCI, immersion is widely understood as a key component of Player Experience, yet it remains a complex and contested construct with no clear definition."
"players often perceive screens as disruptive to social interaction and immersion."
"distractions such as players checking their phones or disengaging from the gameplay are frequently reported as breaking immersion and undermining the collective experience."