game mechanics
游戏机制:定义玩家可执行操作、互动关系及结果的规则与系统,是游戏设计的核心骨架。
English Definition
"The core rules, systems, and interactions that define what actions players can take in a game and how those actions produce outcomes."
用法说明 · 针对中文母语者
game mechanics ≠ game mechanics in MDA framework 中的 'M';后者是更狭义的'机制层',搭配 dynamics、aesthetics。
常见错误
- ·和 gameplay(玩法)、game rules(规则)混用;mechanics 更强调系统化、可拆解的互动结构
真实用例 · 4 条
"Game mechanics are the core of what a game truly is. They are the interactions and relationships that remain when all of the aesthetics, technology, and story are stripped away."
"we conducted a formative study with N = 8 game designers to define design requirements for e-paper-based interactive cards and to identify game mechanics suitable to use with such a system."
"comparing its use across four board game mechanics against traditional paper cards and a smartphone."
"Farkas et al. conceptualise immersion as a spectrum ranging from engrossment in the challenge (focusing on strategy and mechanics) to submergence in the game world."