embodied interaction design
一种 HCI 设计范式,把身体(动作、感官、情境化感知)当作设计的核心材料,而不是仅作为认知任务的通道。
English Definition
"An HCI design paradigm that emphasizes the body's role in interaction — including movement, sensory experience, and situated perception — as primary design materials rather than just a channel for cognitive tasks."
用法说明 · 针对中文母语者
中文译为「具身交互设计」或「具身互动设计」。与 embodied cognition(具身认知)一脉相承,但更聚焦在设计实践上。常与 wearables、tangible interaction、felt space 等概念搭配出现。
常见错误
- ·简化为「interactive design」,丢失「embodied」的具身维度
- ·误以为只是 gesture-based interface(手势界面),实际上还包括穿戴、空间感知等多模态体验
真实用例 · 2 条
"the concept of "felt space" for making diffuse and ongoing environmental problems affectively perceptible through embodied interaction design."
"The design of Ray-Flats re-maps the U.S. Environmental Protection Agency's (EPA) land pollution data to the felt spaces of the body, making diffuse and expansive environmental pollution tangible and affectively perceptible on the ground."