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Computers Are Social Actors (CASA)

由 Nass 等人于 1994 年提出的 HCI 范式,认为人会无意识地像对待真人一样对计算机施加社会规则与期待。

English Definition

"A paradigm (Nass, Steuer & Tauber, 1994) positing that people mindlessly apply social rules, expectations, and behaviors to computers and other media as if they were human interactants."

用法说明 · 针对中文母语者

CASA 提醒设计师:只要系统具备任何社会性线索(性别化的声音、自信的语气),就会触发用户的社会反应。设计拟人化或对话式系统时必须意识到这一点。

常见错误

  • ·与 Reeves & Nass 的 Media Equation(媒介等同论)混淆——二者其实同源,是同一传统的不同表述
  • ·误以为 CASA 只适用于聊天机器人——对所有具备社会线索的 UI 都成立

真实用例 · 3

"Computers Are Social Actors (CASA) is another popular paradigm explaining human interactions based on the dialogue partner and medium perspectives (Nass et al., 1994)"

论文Pipeline extracted — review needed·介绍 CASA 范式及两大支撑视角

"According to CASA, people treat computers as if they were human beings capable of social interaction and apply a strategy of human–human interactions and collaborations when interacting with them"

论文Pipeline extracted — review needed·阐述 CASA 的核心主张

"the essence of a computer as a social actor is creating the relationship, which establishes the social norms, invokes social rules and dynamics, and provides social support or sanction"

论文Pipeline extracted — review needed·从社会行动者视角看计算机的本质
由 pipeline 自动采集,待人工 review