论文入门
Button remapping
按键重映射:一种无障碍功能,允许将控制器按键或其他输入的功能重新分配为不同的游戏指令,从而适配不同玩家的操作偏好与能力。
English Definition
"An accessibility feature that allows reassigning the functions of physical or virtual buttons/inputs to different game commands, enabling users to customize input mappings to their needs."
用法说明 · 针对中文母语者
在游戏无障碍设计中是基础且常见的方案;既可由游戏内置提供,也可由 JoyToKey 等外部软件实现,甚至跨输入设备类型进行映射。注意 remap 强调输入与指令之间映射关系的改变。
常见错误
- ·容易被误译为'按键重定义',但 remap 强调映射关系的改变,不是按键本身的修改
真实用例 · 2 条
"Some tools allow remapping controller buttons to different commands; these are sometimes available directly within the games themselves."
论文Pipeline extracted — review needed·Section 2.2 介绍内置重映射方案
"Others allow remapping of commands across different types of input devices. For example, JoyToKey allows a game controller to emulate keyboard inputs for games designed to be played with a keyboard."
论文Pipeline extracted — review needed·介绍跨输入设备的 remapping 工具
由 pipeline 自动采集,待人工 review